At 49 percent, you can’t get much closer. Cuphead was the clear winner, gathering nearly half of the votes. There were only 10 titles to choose from, in contrast to the larger pools that Sony and Nintendo players had to choose from (at 22 and 25, respectively). We’ll be diplomatic here and say that the field for the best Microsoft game of 2017 was…carefully curated. Be honest: which of you guys works at Housemarque? 12 percent at least 21 of you thought it was the best Sony game from last year. On the other end of the spectrum, Matterfall brought up the rear with. The next-closest game, the RPG Persona 5, received close to 16 percent of the votes, with third place Nier: Automata garnering about 11 percent. A whopping 36 percent of respondents (more than 6,400 of you) called it out as the best game on PlayStation in 2017. Guerrilla Games’ post-apocalyptic, open-world title had quite an effect on our readers. If you didn’t, perhaps you’ll join us again next year and make your voice heard. And per usual, don’t blame us if you find something that seems a little hinky. In keeping with tradition, we’re rolling through each category while providing a little context for each of the results. Today, we’ve got all the results – and some of them may surprise you. In addition to our awards, we open up the process to our readers, letting them answer an online poll to determine what games were the standouts. Harsh words are unleashed, feelings are bruised, and only our corporeal forms shuffle from the process intact. The task? Coming up with the best games of the preceding year, including the recipient of the coveted game of the year nod. Every year, the Game Informer staff is locked into a conference room that seems to grow smaller with every passing hour.
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